1 |
|
|
/* $OpenBSD: make.c,v 1.70 2015/08/21 02:19:49 jsg Exp $ */ |
2 |
|
|
/* $NetBSD: make.c,v 1.10 1996/11/06 17:59:15 christos Exp $ */ |
3 |
|
|
|
4 |
|
|
/* |
5 |
|
|
* Copyright (c) 1988, 1989, 1990, 1993 |
6 |
|
|
* The Regents of the University of California. All rights reserved. |
7 |
|
|
* Copyright (c) 1989 by Berkeley Softworks |
8 |
|
|
* All rights reserved. |
9 |
|
|
* |
10 |
|
|
* This code is derived from software contributed to Berkeley by |
11 |
|
|
* Adam de Boor. |
12 |
|
|
* |
13 |
|
|
* Redistribution and use in source and binary forms, with or without |
14 |
|
|
* modification, are permitted provided that the following conditions |
15 |
|
|
* are met: |
16 |
|
|
* 1. Redistributions of source code must retain the above copyright |
17 |
|
|
* notice, this list of conditions and the following disclaimer. |
18 |
|
|
* 2. Redistributions in binary form must reproduce the above copyright |
19 |
|
|
* notice, this list of conditions and the following disclaimer in the |
20 |
|
|
* documentation and/or other materials provided with the distribution. |
21 |
|
|
* 3. Neither the name of the University nor the names of its contributors |
22 |
|
|
* may be used to endorse or promote products derived from this software |
23 |
|
|
* without specific prior written permission. |
24 |
|
|
* |
25 |
|
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
26 |
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
27 |
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
28 |
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
29 |
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
30 |
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
31 |
|
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
32 |
|
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
33 |
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
34 |
|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
35 |
|
|
* SUCH DAMAGE. |
36 |
|
|
*/ |
37 |
|
|
|
38 |
|
|
/*- |
39 |
|
|
* make.c -- |
40 |
|
|
* The functions which perform the examination of targets and |
41 |
|
|
* their suitability for creation |
42 |
|
|
* |
43 |
|
|
* Interface: |
44 |
|
|
* Make_Run Initialize things for the module and recreate |
45 |
|
|
* whatever needs recreating. Returns true if |
46 |
|
|
* work was (or would have been) done and |
47 |
|
|
* false |
48 |
|
|
* otherwise. |
49 |
|
|
* |
50 |
|
|
* Make_Update Update all parents of a given child. Performs |
51 |
|
|
* various bookkeeping chores like finding the |
52 |
|
|
* youngest child of the parent, filling |
53 |
|
|
* the IMPSRC context variable, etc. It will |
54 |
|
|
* place the parent on the toBeMade queue if it |
55 |
|
|
* should be. |
56 |
|
|
* |
57 |
|
|
*/ |
58 |
|
|
|
59 |
|
|
#include <limits.h> |
60 |
|
|
#include <signal.h> |
61 |
|
|
#include <stddef.h> |
62 |
|
|
#include <stdint.h> |
63 |
|
|
#include <stdio.h> |
64 |
|
|
#include <stdlib.h> |
65 |
|
|
#include <string.h> |
66 |
|
|
#include <ohash.h> |
67 |
|
|
#include "config.h" |
68 |
|
|
#include "defines.h" |
69 |
|
|
#include "dir.h" |
70 |
|
|
#include "job.h" |
71 |
|
|
#include "suff.h" |
72 |
|
|
#include "var.h" |
73 |
|
|
#include "error.h" |
74 |
|
|
#include "make.h" |
75 |
|
|
#include "gnode.h" |
76 |
|
|
#include "extern.h" |
77 |
|
|
#include "timestamp.h" |
78 |
|
|
#include "engine.h" |
79 |
|
|
#include "lst.h" |
80 |
|
|
#include "targ.h" |
81 |
|
|
#include "targequiv.h" |
82 |
|
|
#include "garray.h" |
83 |
|
|
#include "memory.h" |
84 |
|
|
|
85 |
|
|
/* what gets added each time. Kept as one static array so that it doesn't |
86 |
|
|
* get resized every time. |
87 |
|
|
*/ |
88 |
|
|
static struct growableArray examine; |
89 |
|
|
/* The current fringe of the graph. These are nodes which await examination by |
90 |
|
|
* MakeOODate. It is added to by Make_Update and subtracted from by |
91 |
|
|
* MakeStartJobs */ |
92 |
|
|
static struct growableArray toBeMade; |
93 |
|
|
|
94 |
|
|
/* Hold back on nodes where equivalent stuff is already building... */ |
95 |
|
|
static struct growableArray heldBack; |
96 |
|
|
|
97 |
|
|
static struct ohash targets; /* stuff we must build */ |
98 |
|
|
|
99 |
|
|
static void MakeAddChild(void *, void *); |
100 |
|
|
static void MakeHandleUse(void *, void *); |
101 |
|
|
static bool MakeStartJobs(void); |
102 |
|
|
static void MakePrintStatus(void *, void *); |
103 |
|
|
static bool try_to_make_node(GNode *); |
104 |
|
|
static void add_targets_to_make(Lst); |
105 |
|
|
|
106 |
|
|
static bool has_unmade_predecessor(GNode *); |
107 |
|
|
static void requeue_successors(GNode *); |
108 |
|
|
static void random_setup(void); |
109 |
|
|
|
110 |
|
|
static bool randomize_queue; |
111 |
|
|
long random_delay = 0; |
112 |
|
|
|
113 |
|
|
bool |
114 |
|
|
no_jobs_left() |
115 |
|
|
{ |
116 |
|
|
return Array_IsEmpty(&toBeMade); |
117 |
|
|
} |
118 |
|
|
|
119 |
|
|
static void |
120 |
|
|
random_setup() |
121 |
|
|
{ |
122 |
|
|
randomize_queue = Var_Definedi("RANDOM_ORDER", NULL); |
123 |
|
|
|
124 |
|
|
/* no random delay in the new engine for now */ |
125 |
|
|
#if 0 |
126 |
|
|
if (Var_Definedi("RANDOM_DELAY", NULL)) |
127 |
|
|
random_delay = strtonum(Var_Value("RANDOM_DELAY"), 0, 1000, |
128 |
|
|
NULL) * 1000000; |
129 |
|
|
#endif |
130 |
|
|
|
131 |
|
|
} |
132 |
|
|
|
133 |
|
|
static void |
134 |
|
|
randomize_garray(struct growableArray *g) |
135 |
|
|
{ |
136 |
|
|
/* This is a fairly standard algorithm to randomize an array. */ |
137 |
|
|
unsigned int i, v; |
138 |
|
|
GNode *e; |
139 |
|
|
|
140 |
|
|
for (i = g->n; i > 0; i--) { |
141 |
|
|
v = arc4random_uniform(i); |
142 |
|
|
if (v == i-1) |
143 |
|
|
continue; |
144 |
|
|
else { |
145 |
|
|
e = g->a[i-1]; |
146 |
|
|
g->a[i-1] = g->a[v]; |
147 |
|
|
g->a[v] = e; |
148 |
|
|
} |
149 |
|
|
} |
150 |
|
|
} |
151 |
|
|
|
152 |
|
|
static bool |
153 |
|
|
has_unmade_predecessor(GNode *gn) |
154 |
|
|
{ |
155 |
|
|
LstNode ln; |
156 |
|
|
|
157 |
|
|
if (Lst_IsEmpty(&gn->preds)) |
158 |
|
|
return false; |
159 |
|
|
|
160 |
|
|
|
161 |
|
|
for (ln = Lst_First(&gn->preds); ln != NULL; ln = Lst_Adv(ln)) { |
162 |
|
|
GNode *pgn = (GNode *)Lst_Datum(ln); |
163 |
|
|
|
164 |
|
|
if (pgn->must_make && pgn->built_status == UNKNOWN) { |
165 |
|
|
if (DEBUG(MAKE)) |
166 |
|
|
printf("predecessor %s not made yet.\n", |
167 |
|
|
pgn->name); |
168 |
|
|
return true; |
169 |
|
|
} |
170 |
|
|
} |
171 |
|
|
return false; |
172 |
|
|
} |
173 |
|
|
|
174 |
|
|
static void |
175 |
|
|
requeue_successors(GNode *gn) |
176 |
|
|
{ |
177 |
|
|
LstNode ln; |
178 |
|
|
/* Deal with successor nodes. If any is marked for making and has an |
179 |
|
|
* unmade count of 0, has not been made and isn't in the examination |
180 |
|
|
* queue, it means we need to place it in the queue as it restrained |
181 |
|
|
* itself before. */ |
182 |
|
|
for (ln = Lst_First(&gn->successors); ln != NULL; ln = Lst_Adv(ln)) { |
183 |
|
|
GNode *succ = (GNode *)Lst_Datum(ln); |
184 |
|
|
|
185 |
|
|
if (succ->must_make && succ->unmade == 0 |
186 |
|
|
&& succ->built_status == UNKNOWN) |
187 |
|
|
Array_PushNew(&toBeMade, succ); |
188 |
|
|
} |
189 |
|
|
} |
190 |
|
|
|
191 |
|
|
static void |
192 |
|
|
requeue(GNode *gn) |
193 |
|
|
{ |
194 |
|
|
/* this is where we go inside the array and move things around */ |
195 |
|
|
unsigned int i, j; |
196 |
|
|
|
197 |
|
|
for (i = 0, j = 0; i < heldBack.n; i++, j++) { |
198 |
|
|
if (heldBack.a[i]->watched == gn) { |
199 |
|
|
j--; |
200 |
|
|
heldBack.a[i]->built_status = UNKNOWN; |
201 |
|
|
if (DEBUG(HELDJOBS)) |
202 |
|
|
printf("%s finished, releasing: %s\n", |
203 |
|
|
gn->name, heldBack.a[i]->name); |
204 |
|
|
Array_Push(&toBeMade, heldBack.a[i]); |
205 |
|
|
continue; |
206 |
|
|
} |
207 |
|
|
heldBack.a[j] = heldBack.a[i]; |
208 |
|
|
} |
209 |
|
|
heldBack.n = j; |
210 |
|
|
} |
211 |
|
|
|
212 |
|
|
/*- |
213 |
|
|
*----------------------------------------------------------------------- |
214 |
|
|
* Make_Update -- |
215 |
|
|
* Perform update on the parents of a node. Used by JobFinish once |
216 |
|
|
* a node has been dealt with and by MakeStartJobs if it finds an |
217 |
|
|
* up-to-date node. |
218 |
|
|
* |
219 |
|
|
* Results: |
220 |
|
|
* Always returns 0 |
221 |
|
|
* |
222 |
|
|
* Side Effects: |
223 |
|
|
* The unmade field of pgn is decremented and pgn may be placed on |
224 |
|
|
* the toBeMade queue if this field becomes 0. |
225 |
|
|
* |
226 |
|
|
* If the child was made, the parent's childMade field will be set to |
227 |
|
|
* true |
228 |
|
|
*----------------------------------------------------------------------- |
229 |
|
|
*/ |
230 |
|
|
void |
231 |
|
|
Make_Update(GNode *cgn) /* the child node */ |
232 |
|
|
{ |
233 |
|
|
GNode *pgn; /* the parent node */ |
234 |
|
|
LstNode ln; /* Element in parents list */ |
235 |
|
|
|
236 |
|
|
/* |
237 |
|
|
* If the child was actually made, see what its modification time is |
238 |
|
|
* now -- some rules won't actually update the file. If the file still |
239 |
|
|
* doesn't exist, make its mtime now. |
240 |
|
|
*/ |
241 |
|
|
if (cgn->built_status != UPTODATE) { |
242 |
|
|
/* |
243 |
|
|
* This is what Make does and it's actually a good thing, as it |
244 |
|
|
* allows rules like |
245 |
|
|
* |
246 |
|
|
* cmp -s y.tab.h parse.h || cp y.tab.h parse.h |
247 |
|
|
* |
248 |
|
|
* to function as intended. Unfortunately, thanks to the |
249 |
|
|
* stateless nature of NFS, there are times when the |
250 |
|
|
* modification time of a file created on a remote machine |
251 |
|
|
* will not be modified before the local stat() implied by |
252 |
|
|
* the Dir_MTime occurs, thus leading us to believe that the |
253 |
|
|
* file is unchanged, wreaking havoc with files that depend |
254 |
|
|
* on this one. |
255 |
|
|
*/ |
256 |
|
|
if (noExecute || is_out_of_date(Dir_MTime(cgn))) |
257 |
|
|
clock_gettime(CLOCK_REALTIME, &cgn->mtime); |
258 |
|
|
if (DEBUG(MAKE)) |
259 |
|
|
printf("update time: %s\n", |
260 |
|
|
time_to_string(&cgn->mtime)); |
261 |
|
|
} |
262 |
|
|
|
263 |
|
|
requeue(cgn); |
264 |
|
|
/* SIB: this is where I should mark the build as finished */ |
265 |
|
|
for (ln = Lst_First(&cgn->parents); ln != NULL; ln = Lst_Adv(ln)) { |
266 |
|
|
pgn = (GNode *)Lst_Datum(ln); |
267 |
|
|
/* SIB: there should be a siblings loop there */ |
268 |
|
|
pgn->unmade--; |
269 |
|
|
if (pgn->must_make) { |
270 |
|
|
if (DEBUG(MAKE)) |
271 |
|
|
printf("%s--=%d ", |
272 |
|
|
pgn->name, pgn->unmade); |
273 |
|
|
|
274 |
|
|
if ( ! (cgn->type & (OP_EXEC|OP_USE))) { |
275 |
|
|
if (cgn->built_status == MADE) |
276 |
|
|
pgn->childMade = true; |
277 |
|
|
(void)Make_TimeStamp(pgn, cgn); |
278 |
|
|
} |
279 |
|
|
if (pgn->unmade == 0) { |
280 |
|
|
/* |
281 |
|
|
* Queue the node up -- any unmade |
282 |
|
|
* predecessors will be dealt with in |
283 |
|
|
* MakeStartJobs. |
284 |
|
|
*/ |
285 |
|
|
if (DEBUG(MAKE)) |
286 |
|
|
printf("QUEUING "); |
287 |
|
|
Array_Push(&toBeMade, pgn); |
288 |
|
|
} else if (pgn->unmade < 0) { |
289 |
|
|
Error("Child %s discovered graph cycles through %s", cgn->name, pgn->name); |
290 |
|
|
} |
291 |
|
|
} |
292 |
|
|
} |
293 |
|
|
if (DEBUG(MAKE)) |
294 |
|
|
printf("\n"); |
295 |
|
|
requeue_successors(cgn); |
296 |
|
|
} |
297 |
|
|
|
298 |
|
|
static bool |
299 |
|
|
try_to_make_node(GNode *gn) |
300 |
|
|
{ |
301 |
|
|
if (DEBUG(MAKE)) |
302 |
|
|
printf("Examining %s...", gn->name); |
303 |
|
|
|
304 |
|
|
if (gn->built_status == HELDBACK) { |
305 |
|
|
if (DEBUG(HELDJOBS)) |
306 |
|
|
printf("%s already held back ???\n", gn->name); |
307 |
|
|
return false; |
308 |
|
|
} |
309 |
|
|
|
310 |
|
|
if (gn->unmade != 0) { |
311 |
|
|
if (DEBUG(MAKE)) |
312 |
|
|
printf(" Requeuing (%d)\n", gn->unmade); |
313 |
|
|
add_targets_to_make(&gn->children); |
314 |
|
|
Array_Push(&toBeMade, gn); |
315 |
|
|
return false; |
316 |
|
|
} |
317 |
|
|
if (has_been_built(gn)) { |
318 |
|
|
if (DEBUG(MAKE)) |
319 |
|
|
printf(" already made\n"); |
320 |
|
|
return false; |
321 |
|
|
} |
322 |
|
|
if (has_unmade_predecessor(gn)) { |
323 |
|
|
if (DEBUG(MAKE)) |
324 |
|
|
printf(" Dropping for now\n"); |
325 |
|
|
return false; |
326 |
|
|
} |
327 |
|
|
|
328 |
|
|
/* SIB: this is where there should be a siblings loop */ |
329 |
|
|
if (gn->unmade != 0) { |
330 |
|
|
if (DEBUG(MAKE)) |
331 |
|
|
printf(" Requeuing (after deps: %d)\n", gn->unmade); |
332 |
|
|
add_targets_to_make(&gn->children); |
333 |
|
|
return false; |
334 |
|
|
} |
335 |
|
|
/* this is where we hold back nodes */ |
336 |
|
|
if (gn->groupling != NULL) { |
337 |
|
|
GNode *gn2; |
338 |
|
|
for (gn2 = gn->groupling; gn2 != gn; gn2 = gn2->groupling) |
339 |
|
|
if (gn2->built_status == BUILDING) { |
340 |
|
|
gn->watched = gn2; |
341 |
|
|
gn->built_status = HELDBACK; |
342 |
|
|
if (DEBUG(HELDJOBS)) |
343 |
|
|
printf("Holding back job %s, " |
344 |
|
|
"groupling to %s\n", |
345 |
|
|
gn->name, gn2->name); |
346 |
|
|
Array_Push(&heldBack, gn); |
347 |
|
|
return false; |
348 |
|
|
} |
349 |
|
|
} |
350 |
|
|
if (gn->sibling != gn) { |
351 |
|
|
GNode *gn2; |
352 |
|
|
for (gn2 = gn->sibling; gn2 != gn; gn2 = gn2->sibling) |
353 |
|
|
if (gn2->built_status == BUILDING) { |
354 |
|
|
gn->watched = gn2; |
355 |
|
|
gn->built_status = HELDBACK; |
356 |
|
|
if (DEBUG(HELDJOBS)) |
357 |
|
|
printf("Holding back job %s, " |
358 |
|
|
"sibling to %s\n", |
359 |
|
|
gn->name, gn2->name); |
360 |
|
|
Array_Push(&heldBack, gn); |
361 |
|
|
return false; |
362 |
|
|
} |
363 |
|
|
} |
364 |
|
|
if (Make_OODate(gn)) { |
365 |
|
|
if (DEBUG(MAKE)) |
366 |
|
|
printf("out-of-date\n"); |
367 |
|
|
if (queryFlag) |
368 |
|
|
return true; |
369 |
|
|
/* SIB: this is where commands should get prepared */ |
370 |
|
|
Make_DoAllVar(gn); |
371 |
|
|
Job_Make(gn); |
372 |
|
|
} else { |
373 |
|
|
if (DEBUG(MAKE)) |
374 |
|
|
printf("up-to-date\n"); |
375 |
|
|
gn->built_status = UPTODATE; |
376 |
|
|
if (gn->type & OP_JOIN) { |
377 |
|
|
/* |
378 |
|
|
* Even for an up-to-date .JOIN node, we need it |
379 |
|
|
* to have its context variables so references |
380 |
|
|
* to it get the correct value for .TARGET when |
381 |
|
|
* building up the context variables of its |
382 |
|
|
* parent(s)... |
383 |
|
|
*/ |
384 |
|
|
Make_DoAllVar(gn); |
385 |
|
|
} |
386 |
|
|
|
387 |
|
|
Make_Update(gn); |
388 |
|
|
} |
389 |
|
|
return false; |
390 |
|
|
} |
391 |
|
|
|
392 |
|
|
/* |
393 |
|
|
*----------------------------------------------------------------------- |
394 |
|
|
* MakeStartJobs -- |
395 |
|
|
* Start as many jobs as possible. |
396 |
|
|
* |
397 |
|
|
* Results: |
398 |
|
|
* If the query flag was given to pmake, no job will be started, |
399 |
|
|
* but as soon as an out-of-date target is found, this function |
400 |
|
|
* returns true. At all other times, this function returns false. |
401 |
|
|
* |
402 |
|
|
* Side Effects: |
403 |
|
|
* Nodes are removed from the toBeMade queue and job table slots |
404 |
|
|
* are filled. |
405 |
|
|
*----------------------------------------------------------------------- |
406 |
|
|
*/ |
407 |
|
|
static bool |
408 |
|
|
MakeStartJobs(void) |
409 |
|
|
{ |
410 |
|
|
GNode *gn; |
411 |
|
|
|
412 |
|
|
while (can_start_job() && (gn = Array_Pop(&toBeMade)) != NULL) { |
413 |
|
|
if (try_to_make_node(gn)) |
414 |
|
|
return true; |
415 |
|
|
} |
416 |
|
|
return false; |
417 |
|
|
} |
418 |
|
|
|
419 |
|
|
/*- |
420 |
|
|
*----------------------------------------------------------------------- |
421 |
|
|
* MakePrintStatus -- |
422 |
|
|
* Print the status of a top-level node, viz. it being up-to-date |
423 |
|
|
* already or not created due to an error in a lower level. |
424 |
|
|
* Callback function for Make_Run via Lst_ForEach. |
425 |
|
|
* |
426 |
|
|
* Side Effects: |
427 |
|
|
* A message may be printed. |
428 |
|
|
*----------------------------------------------------------------------- |
429 |
|
|
*/ |
430 |
|
|
static void |
431 |
|
|
MakePrintStatus( |
432 |
|
|
void *gnp, /* Node to examine */ |
433 |
|
|
void *cyclep) /* True if gn->unmade being non-zero implies |
434 |
|
|
* a cycle in the graph, not an error in an |
435 |
|
|
* inferior */ |
436 |
|
|
{ |
437 |
|
|
GNode *gn = gnp; |
438 |
|
|
bool *cp = cyclep; |
439 |
|
|
bool cycle = *cp; |
440 |
|
|
if (gn->built_status == UPTODATE) { |
441 |
|
|
printf("`%s' is up to date.\n", gn->name); |
442 |
|
|
} else if (gn->unmade != 0) { |
443 |
|
|
if (cycle) { |
444 |
|
|
bool t = true; |
445 |
|
|
/* |
446 |
|
|
* If printing cycles and came to one that has unmade |
447 |
|
|
* children, print out the cycle by recursing on its |
448 |
|
|
* children. Note a cycle like: |
449 |
|
|
* a : b |
450 |
|
|
* b : c |
451 |
|
|
* c : b |
452 |
|
|
* will cause this to erroneously complain about a |
453 |
|
|
* being in the cycle, but this is a good approximation. |
454 |
|
|
*/ |
455 |
|
|
if (gn->built_status == CYCLE) { |
456 |
|
|
Error("Graph cycles through `%s'", gn->name); |
457 |
|
|
gn->built_status = ENDCYCLE; |
458 |
|
|
Lst_ForEach(&gn->children, MakePrintStatus, &t); |
459 |
|
|
gn->built_status = UNKNOWN; |
460 |
|
|
} else if (gn->built_status != ENDCYCLE) { |
461 |
|
|
gn->built_status = CYCLE; |
462 |
|
|
Lst_ForEach(&gn->children, MakePrintStatus, &t); |
463 |
|
|
} |
464 |
|
|
} else { |
465 |
|
|
printf("`%s' not remade because of errors.\n", |
466 |
|
|
gn->name); |
467 |
|
|
} |
468 |
|
|
} |
469 |
|
|
} |
470 |
|
|
|
471 |
|
|
|
472 |
|
|
static void |
473 |
|
|
MakeAddChild(void *to_addp, void *ap) |
474 |
|
|
{ |
475 |
|
|
GNode *gn = to_addp; |
476 |
|
|
struct growableArray *a = ap; |
477 |
|
|
|
478 |
|
|
if (!gn->must_make && !(gn->type & OP_USE)) |
479 |
|
|
Array_Push(a, gn); |
480 |
|
|
} |
481 |
|
|
|
482 |
|
|
static void |
483 |
|
|
MakeHandleUse(void *cgnp, void *pgnp) |
484 |
|
|
{ |
485 |
|
|
GNode *cgn = cgnp; |
486 |
|
|
GNode *pgn = pgnp; |
487 |
|
|
|
488 |
|
|
if (cgn->type & OP_USE) |
489 |
|
|
Make_HandleUse(cgn, pgn); |
490 |
|
|
} |
491 |
|
|
|
492 |
|
|
/* Add stuff to the toBeMade queue. we try to sort things so that stuff |
493 |
|
|
* that can be done directly is done right away. This won't be perfect, |
494 |
|
|
* since some dependencies are only discovered later (e.g., SuffFindDeps). |
495 |
|
|
*/ |
496 |
|
|
static void |
497 |
|
|
add_targets_to_make(Lst todo) |
498 |
|
|
{ |
499 |
|
|
GNode *gn; |
500 |
|
|
|
501 |
|
|
unsigned int slot; |
502 |
|
|
|
503 |
|
|
AppendList2Array(todo, &examine); |
504 |
|
|
|
505 |
|
|
while ((gn = Array_Pop(&examine)) != NULL) { |
506 |
|
|
if (gn->must_make) /* already known */ |
507 |
|
|
continue; |
508 |
|
|
gn->must_make = true; |
509 |
|
|
|
510 |
|
|
slot = ohash_qlookup(&targets, gn->name); |
511 |
|
|
if (!ohash_find(&targets, slot)) |
512 |
|
|
ohash_insert(&targets, slot, gn); |
513 |
|
|
|
514 |
|
|
|
515 |
|
|
look_harder_for_target(gn); |
516 |
|
|
kludge_look_harder_for_target(gn); |
517 |
|
|
/* |
518 |
|
|
* Apply any .USE rules before looking for implicit |
519 |
|
|
* dependencies to make sure everything that should have |
520 |
|
|
* commands has commands ... |
521 |
|
|
*/ |
522 |
|
|
Lst_ForEach(&gn->children, MakeHandleUse, gn); |
523 |
|
|
Suff_FindDeps(gn); |
524 |
|
|
expand_all_children(gn); |
525 |
|
|
|
526 |
|
|
if (gn->unmade != 0) { |
527 |
|
|
if (DEBUG(MAKE)) |
528 |
|
|
printf("%s: not queuing (%d unmade children)\n", |
529 |
|
|
gn->name, gn->unmade); |
530 |
|
|
Lst_ForEach(&gn->children, MakeAddChild, |
531 |
|
|
&examine); |
532 |
|
|
} else { |
533 |
|
|
if (DEBUG(MAKE)) |
534 |
|
|
printf("%s: queuing\n", gn->name); |
535 |
|
|
Array_Push(&toBeMade, gn); |
536 |
|
|
} |
537 |
|
|
} |
538 |
|
|
if (randomize_queue) |
539 |
|
|
randomize_garray(&toBeMade); |
540 |
|
|
} |
541 |
|
|
|
542 |
|
|
/*- |
543 |
|
|
*----------------------------------------------------------------------- |
544 |
|
|
* Make_Run -- |
545 |
|
|
* Initialize the nodes to remake and the list of nodes which are |
546 |
|
|
* ready to be made by doing a breadth-first traversal of the graph |
547 |
|
|
* starting from the nodes in the given list. Once this traversal |
548 |
|
|
* is finished, all the 'leaves' of the graph are in the toBeMade |
549 |
|
|
* queue. |
550 |
|
|
* Using this queue and the Job module, work back up the graph, |
551 |
|
|
* calling on MakeStartJobs to keep the job table as full as |
552 |
|
|
* possible. |
553 |
|
|
* |
554 |
|
|
* Results: |
555 |
|
|
* true if work was done. false otherwise. |
556 |
|
|
* |
557 |
|
|
* Side Effects: |
558 |
|
|
* The must_make field of all nodes involved in the creation of the given |
559 |
|
|
* targets is set to 1. The toBeMade list is set to contain all the |
560 |
|
|
* 'leaves' of these subgraphs. |
561 |
|
|
*----------------------------------------------------------------------- |
562 |
|
|
*/ |
563 |
|
|
bool |
564 |
|
|
Make_Run(Lst targs) /* the initial list of targets */ |
565 |
|
|
{ |
566 |
|
|
bool problem; /* errors occurred */ |
567 |
|
|
GNode *gn; |
568 |
|
|
unsigned int i; |
569 |
|
|
bool cycle; |
570 |
|
|
|
571 |
|
|
/* wild guess at initial sizes */ |
572 |
|
|
Array_Init(&toBeMade, 500); |
573 |
|
|
Array_Init(&examine, 150); |
574 |
|
|
Array_Init(&heldBack, 100); |
575 |
|
|
ohash_init(&targets, 10, &gnode_info); |
576 |
|
|
if (DEBUG(PARALLEL)) |
577 |
|
|
random_setup(); |
578 |
|
|
|
579 |
|
|
add_targets_to_make(targs); |
580 |
|
|
if (queryFlag) { |
581 |
|
|
/* |
582 |
|
|
* We wouldn't do any work unless we could start some jobs in |
583 |
|
|
* the next loop... (we won't actually start any, of course, |
584 |
|
|
* this is just to see if any of the targets was out of date) |
585 |
|
|
*/ |
586 |
|
|
return MakeStartJobs(); |
587 |
|
|
} else { |
588 |
|
|
/* |
589 |
|
|
* Initialization. At the moment, no jobs are running and until |
590 |
|
|
* some get started, nothing will happen since the remaining |
591 |
|
|
* upward traversal of the graph is performed by the routines |
592 |
|
|
* in job.c upon the finishing of a job. So we fill the Job |
593 |
|
|
* table as much as we can before going into our loop. |
594 |
|
|
*/ |
595 |
|
|
(void)MakeStartJobs(); |
596 |
|
|
} |
597 |
|
|
|
598 |
|
|
/* |
599 |
|
|
* Main Loop: The idea here is that the ending of jobs will take |
600 |
|
|
* care of the maintenance of data structures and the waiting for output |
601 |
|
|
* will cause us to be idle most of the time while our children run as |
602 |
|
|
* much as possible. Because the job table is kept as full as possible, |
603 |
|
|
* the only time when it will be empty is when all the jobs which need |
604 |
|
|
* running have been run, so that is the end condition of this loop. |
605 |
|
|
* Note that the Job module will exit if there were any errors unless |
606 |
|
|
* the keepgoing flag was given. |
607 |
|
|
*/ |
608 |
|
|
while (!Job_Empty()) { |
609 |
|
|
handle_running_jobs(); |
610 |
|
|
(void)MakeStartJobs(); |
611 |
|
|
} |
612 |
|
|
|
613 |
|
|
problem = Job_Finish(); |
614 |
|
|
cycle = false; |
615 |
|
|
|
616 |
|
|
for (gn = ohash_first(&targets, &i); gn != NULL; |
617 |
|
|
gn = ohash_next(&targets, &i)) { |
618 |
|
|
if (has_been_built(gn)) |
619 |
|
|
continue; |
620 |
|
|
cycle = true; |
621 |
|
|
problem = true; |
622 |
|
|
printf("Error: target %s unaccounted for (%s)\n", |
623 |
|
|
gn->name, status_to_string(gn)); |
624 |
|
|
} |
625 |
|
|
/* |
626 |
|
|
* Print the final status of each target. E.g. if it wasn't made |
627 |
|
|
* because some inferior reported an error. |
628 |
|
|
*/ |
629 |
|
|
Lst_ForEach(targs, MakePrintStatus, &cycle); |
630 |
|
|
if (problem) |
631 |
|
|
Fatal("Errors while building"); |
632 |
|
|
|
633 |
|
|
return true; |
634 |
|
|
} |