GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: usr.bin/vi/build/../common/key.c Lines: 0 219 0.0 %
Date: 2017-11-07 Branches: 0 226 0.0 %

Line Branch Exec Source
1
/*	$OpenBSD: key.c,v 1.19 2017/04/18 01:45:35 deraadt Exp $	*/
2
3
/*-
4
 * Copyright (c) 1991, 1993, 1994
5
 *	The Regents of the University of California.  All rights reserved.
6
 * Copyright (c) 1991, 1993, 1994, 1995, 1996
7
 *	Keith Bostic.  All rights reserved.
8
 *
9
 * See the LICENSE file for redistribution information.
10
 */
11
12
#include "config.h"
13
14
#include <sys/queue.h>
15
#include <sys/time.h>
16
17
#include <bitstring.h>
18
#include <ctype.h>
19
#include <errno.h>
20
#include <limits.h>
21
#include <locale.h>
22
#include <stdio.h>
23
#include <stdlib.h>
24
#include <string.h>
25
#include <unistd.h>
26
27
#include "common.h"
28
#include "../vi/vi.h"
29
30
#define MAXIMUM(a, b)	(((a) > (b)) ? (a) : (b))
31
32
static int	v_event_append(SCR *, EVENT *);
33
static int	v_event_grow(SCR *, int);
34
static int	v_key_cmp(const void *, const void *);
35
static void	v_keyval(SCR *, int, scr_keyval_t);
36
static void	v_sync(SCR *, int);
37
38
/*
39
 * !!!
40
 * Historic vi always used:
41
 *
42
 *	^D: autoindent deletion
43
 *	^H: last character deletion
44
 *	^W: last word deletion
45
 *	^Q: quote the next character (if not used in flow control).
46
 *	^V: quote the next character
47
 *
48
 * regardless of the user's choices for these characters.  The user's erase
49
 * and kill characters worked in addition to these characters.  Nvi wires
50
 * down the above characters, but in addition permits the VEOF, VERASE, VKILL
51
 * and VWERASE characters described by the user's termios structure.
52
 *
53
 * Ex was not consistent with this scheme, as it historically ran in tty
54
 * cooked mode.  This meant that the scroll command and autoindent erase
55
 * characters were mapped to the user's EOF character, and the character
56
 * and word deletion characters were the user's tty character and word
57
 * deletion characters.  This implementation makes it all consistent, as
58
 * described above for vi.
59
 *
60
 * !!!
61
 * This means that all screens share a special key set.
62
 */
63
KEYLIST keylist[] = {
64
	{K_BACKSLASH,	  '\\'},	/*  \ */
65
	{K_CARAT,	   '^'},	/*  ^ */
66
	{K_CNTRLD,	'\004'},	/* ^D */
67
	{K_CNTRLR,	'\022'},	/* ^R */
68
	{K_CNTRLT,	'\024'},	/* ^T */
69
	{K_CNTRLZ,	'\032'},	/* ^Z */
70
	{K_COLON,	   ':'},	/*  : */
71
	{K_CR,		  '\r'},	/* \r */
72
	{K_ESCAPE,	'\033'},	/* ^[ */
73
	{K_FORMFEED,	  '\f'},	/* \f */
74
	{K_HEXCHAR,	'\030'},	/* ^X */
75
	{K_NL,		  '\n'},	/* \n */
76
	{K_RIGHTBRACE,	   '}'},	/*  } */
77
	{K_RIGHTPAREN,	   ')'},	/*  ) */
78
	{K_TAB,		  '\t'},	/* \t */
79
	{K_VERASE,	  '\b'},	/* \b */
80
	{K_VKILL,	'\025'},	/* ^U */
81
	{K_VLNEXT,	'\021'},	/* ^Q */
82
	{K_VLNEXT,	'\026'},	/* ^V */
83
	{K_VWERASE,	'\027'},	/* ^W */
84
	{K_ZERO,	   '0'},	/*  0 */
85
86
#define	ADDITIONAL_CHARACTERS	4
87
	{K_NOTUSED, 0},			/* VEOF, VERASE, VKILL, VWERASE */
88
	{K_NOTUSED, 0},
89
	{K_NOTUSED, 0},
90
	{K_NOTUSED, 0},
91
};
92
static int nkeylist =
93
    (sizeof(keylist) / sizeof(keylist[0])) - ADDITIONAL_CHARACTERS;
94
95
/*
96
 * v_key_init --
97
 *	Initialize the special key lookup table.
98
 *
99
 * PUBLIC: int v_key_init(SCR *);
100
 */
101
int
102
v_key_init(SCR *sp)
103
{
104
	u_int ch;
105
	GS *gp;
106
	KEYLIST *kp;
107
	int cnt;
108
109
	gp = sp->gp;
110
111
	/*
112
	 * XXX
113
	 * 8-bit only, for now.  Recompilation should get you any 8-bit
114
	 * character set, as long as nul isn't a character.
115
	 */
116
	(void)setlocale(LC_ALL, "");
117
	v_key_ilookup(sp);
118
119
	v_keyval(sp, K_CNTRLD, KEY_VEOF);
120
	v_keyval(sp, K_VERASE, KEY_VERASE);
121
	v_keyval(sp, K_VKILL, KEY_VKILL);
122
	v_keyval(sp, K_VWERASE, KEY_VWERASE);
123
124
	/* Sort the special key list. */
125
	qsort(keylist, nkeylist, sizeof(keylist[0]), v_key_cmp);
126
127
	/* Initialize the fast lookup table. */
128
	for (gp->max_special = 0, kp = keylist, cnt = nkeylist; cnt--; ++kp) {
129
		if (gp->max_special < kp->value)
130
			gp->max_special = kp->value;
131
		if (kp->ch <= MAX_FAST_KEY)
132
			gp->special_key[kp->ch] = kp->value;
133
	}
134
135
	/* Find a non-printable character to use as a message separator. */
136
	for (ch = 1; ch <= MAX_CHAR_T; ++ch)
137
		if (!isprint(ch)) {
138
			gp->noprint = ch;
139
			break;
140
		}
141
	if (ch != gp->noprint) {
142
		msgq(sp, M_ERR, "No non-printable character found");
143
		return (1);
144
	}
145
	return (0);
146
}
147
148
/*
149
 * v_keyval --
150
 *	Set key values.
151
 *
152
 * We've left some open slots in the keylist table, and if these values exist,
153
 * we put them into place.  Note, they may reset (or duplicate) values already
154
 * in the table, so we check for that first.
155
 */
156
static void
157
v_keyval(SCR *sp, int val, scr_keyval_t name)
158
{
159
	KEYLIST *kp;
160
	CHAR_T ch;
161
	int dne;
162
163
	/* Get the key's value from the screen. */
164
	if (sp->gp->scr_keyval(sp, name, &ch, &dne))
165
		return;
166
	if (dne)
167
		return;
168
169
	/* Check for duplication. */
170
	for (kp = keylist; kp->value != K_NOTUSED; ++kp)
171
		if (kp->ch == ch) {
172
			kp->value = val;
173
			return;
174
		}
175
176
	/* Add a new entry. */
177
	if (kp->value == K_NOTUSED) {
178
		keylist[nkeylist].ch = ch;
179
		keylist[nkeylist].value = val;
180
		++nkeylist;
181
	}
182
}
183
184
/*
185
 * v_key_ilookup --
186
 *	Build the fast-lookup key display array.
187
 *
188
 * PUBLIC: void v_key_ilookup(SCR *);
189
 */
190
void
191
v_key_ilookup(SCR *sp)
192
{
193
	CHAR_T ch, *p, *t;
194
	GS *gp;
195
	size_t len;
196
197
	for (gp = sp->gp, ch = 0; ch <= MAX_FAST_KEY; ++ch)
198
		for (p = gp->cname[ch].name, t = v_key_name(sp, ch),
199
		    len = gp->cname[ch].len = sp->clen; len--;)
200
			*p++ = *t++;
201
}
202
203
/*
204
 * v_key_len --
205
 *	Return the length of the string that will display the key.
206
 *	This routine is the backup for the KEY_LEN() macro.
207
 *
208
 * PUBLIC: size_t v_key_len(SCR *, CHAR_T);
209
 */
210
size_t
211
v_key_len(SCR *sp, CHAR_T ch)
212
{
213
	(void)v_key_name(sp, ch);
214
	return (sp->clen);
215
}
216
217
/*
218
 * v_key_name --
219
 *	Return the string that will display the key.  This routine
220
 *	is the backup for the KEY_NAME() macro.
221
 *
222
 * PUBLIC: CHAR_T *v_key_name(SCR *, CHAR_T);
223
 */
224
CHAR_T *
225
v_key_name(SCR *sp, CHAR_T ch)
226
{
227
	static const CHAR_T hexdigit[] = "0123456789abcdef";
228
	static const CHAR_T octdigit[] = "01234567";
229
	CHAR_T *chp, mask;
230
	size_t len;
231
	int cnt, shift;
232
233
	/* See if the character was explicitly declared printable or not. */
234
	if ((chp = O_STR(sp, O_PRINT)) != NULL)
235
		for (; *chp != '\0'; ++chp)
236
			if (*chp == ch)
237
				goto pr;
238
	if ((chp = O_STR(sp, O_NOPRINT)) != NULL)
239
		for (; *chp != '\0'; ++chp)
240
			if (*chp == ch)
241
				goto nopr;
242
243
	/*
244
	 * Historical (ARPA standard) mappings.  Printable characters are left
245
	 * alone.  Control characters less than 0x20 are represented as '^'
246
	 * followed by the character offset from the '@' character in the ASCII
247
	 * character set.  Del (0x7f) is represented as '^' followed by '?'.
248
	 *
249
	 * XXX
250
	 * The following code depends on the current locale being identical to
251
	 * the ASCII map from 0x40 to 0x5f (since 0x1f + 0x40 == 0x5f).  I'm
252
	 * told that this is a reasonable assumption...
253
	 *
254
	 * XXX
255
	 * This code will only work with CHAR_T's that are multiples of 8-bit
256
	 * bytes.
257
	 *
258
	 * XXX
259
	 * NB: There's an assumption here that all printable characters take
260
	 * up a single column on the screen.  This is not always correct.
261
	 */
262
	if (isprint(ch)) {
263
pr:		sp->cname[0] = ch;
264
		len = 1;
265
		goto done;
266
	}
267
nopr:	if (iscntrl(ch) && (ch < 0x20 || ch == 0x7f)) {
268
		sp->cname[0] = '^';
269
		sp->cname[1] = ch == 0x7f ? '?' : '@' + ch;
270
		len = 2;
271
	} else if (O_ISSET(sp, O_OCTAL)) {
272
#define	BITS	(sizeof(CHAR_T) * 8)
273
#define	SHIFT	(BITS - BITS % 3)
274
#define	TOPMASK	(BITS % 3 == 2 ? 3 : 1) << (BITS - BITS % 3)
275
		sp->cname[0] = '\\';
276
		sp->cname[1] = octdigit[(ch & TOPMASK) >> SHIFT];
277
		shift = SHIFT - 3;
278
		for (len = 2, mask = 7 << (SHIFT - 3),
279
		    cnt = BITS / 3; cnt-- > 0; mask >>= 3, shift -= 3)
280
			sp->cname[len++] = octdigit[(ch & mask) >> shift];
281
	} else {
282
		sp->cname[0] = '\\';
283
		sp->cname[1] = 'x';
284
		for (len = 2, chp = (u_int8_t *)&ch,
285
		    cnt = sizeof(CHAR_T); cnt-- > 0; ++chp) {
286
			sp->cname[len++] = hexdigit[(*chp & 0xf0) >> 4];
287
			sp->cname[len++] = hexdigit[*chp & 0x0f];
288
		}
289
	}
290
done:	sp->cname[sp->clen = len] = '\0';
291
	return (sp->cname);
292
}
293
294
/*
295
 * v_key_val --
296
 *	Fill in the value for a key.  This routine is the backup
297
 *	for the KEY_VAL() macro.
298
 *
299
 * PUBLIC: int v_key_val(SCR *, CHAR_T);
300
 */
301
int
302
v_key_val(SCR *sp, CHAR_T ch)
303
{
304
	KEYLIST k, *kp;
305
306
	k.ch = ch;
307
	kp = bsearch(&k, keylist, nkeylist, sizeof(keylist[0]), v_key_cmp);
308
	return (kp == NULL ? K_NOTUSED : kp->value);
309
}
310
311
/*
312
 * v_event_push --
313
 *	Push events/keys onto the front of the buffer.
314
 *
315
 * There is a single input buffer in ex/vi.  Characters are put onto the
316
 * end of the buffer by the terminal input routines, and pushed onto the
317
 * front of the buffer by various other functions in ex/vi.  Each key has
318
 * an associated flag value, which indicates if it has already been quoted,
319
 * and if it is the result of a mapping or an abbreviation.
320
 *
321
 * PUBLIC: int v_event_push(SCR *, EVENT *, CHAR_T *, size_t, u_int);
322
 */
323
int
324
v_event_push(SCR *sp, EVENT *p_evp, CHAR_T *p_s, size_t nitems, u_int flags)
325
{
326
	EVENT *evp;
327
	GS *gp;
328
	size_t total;
329
330
	/* If we have room, stuff the items into the buffer. */
331
	gp = sp->gp;
332
	if (nitems <= gp->i_next ||
333
	    (gp->i_event != NULL && gp->i_cnt == 0 && nitems <= gp->i_nelem)) {
334
		if (gp->i_cnt != 0)
335
			gp->i_next -= nitems;
336
		goto copy;
337
	}
338
339
	/*
340
	 * If there are currently items in the queue, shift them up,
341
	 * leaving some extra room.  Get enough space plus a little
342
	 * extra.
343
	 */
344
#define	TERM_PUSH_SHIFT	30
345
	total = gp->i_cnt + gp->i_next + nitems + TERM_PUSH_SHIFT;
346
	if (total >= gp->i_nelem && v_event_grow(sp, MAXIMUM(total, 64)))
347
		return (1);
348
	if (gp->i_cnt)
349
		MEMMOVE(gp->i_event + TERM_PUSH_SHIFT + nitems,
350
		    gp->i_event + gp->i_next, gp->i_cnt);
351
	gp->i_next = TERM_PUSH_SHIFT;
352
353
	/* Put the new items into the queue. */
354
copy:	gp->i_cnt += nitems;
355
	for (evp = gp->i_event + gp->i_next; nitems--; ++evp) {
356
		if (p_evp != NULL)
357
			*evp = *p_evp++;
358
		else {
359
			evp->e_event = E_CHARACTER;
360
			evp->e_c = *p_s++;
361
			evp->e_value = KEY_VAL(sp, evp->e_c);
362
			F_INIT(&evp->e_ch, flags);
363
		}
364
	}
365
	return (0);
366
}
367
368
/*
369
 * v_event_append --
370
 *	Append events onto the tail of the buffer.
371
 */
372
static int
373
v_event_append(SCR *sp, EVENT *argp)
374
{
375
	CHAR_T *s;			/* Characters. */
376
	EVENT *evp;
377
	GS *gp;
378
	size_t nevents;			/* Number of events. */
379
380
	/* Grow the buffer as necessary. */
381
	nevents = argp->e_event == E_STRING ? argp->e_len : 1;
382
	gp = sp->gp;
383
	if (gp->i_event == NULL ||
384
	    nevents > gp->i_nelem - (gp->i_next + gp->i_cnt))
385
		v_event_grow(sp, MAXIMUM(nevents, 64));
386
	evp = gp->i_event + gp->i_next + gp->i_cnt;
387
	gp->i_cnt += nevents;
388
389
	/* Transform strings of characters into single events. */
390
	if (argp->e_event == E_STRING)
391
		for (s = argp->e_csp; nevents--; ++evp) {
392
			evp->e_event = E_CHARACTER;
393
			evp->e_c = *s++;
394
			evp->e_value = KEY_VAL(sp, evp->e_c);
395
			evp->e_flags = 0;
396
		}
397
	else
398
		*evp = *argp;
399
	return (0);
400
}
401
402
/* Remove events from the queue. */
403
#define	QREM(len) {							\
404
	if ((gp->i_cnt -= (len)) == 0)					\
405
		gp->i_next = 0;						\
406
	else								\
407
		gp->i_next += (len);					\
408
}
409
410
/*
411
 * v_event_get --
412
 *	Return the next event.
413
 *
414
 * !!!
415
 * The flag EC_NODIGIT probably needs some explanation.  First, the idea of
416
 * mapping keys is that one or more keystrokes act like a function key.
417
 * What's going on is that vi is reading a number, and the character following
418
 * the number may or may not be mapped (EC_MAPCOMMAND).  For example, if the
419
 * user is entering the z command, a valid command is "z40+", and we don't want
420
 * to map the '+', i.e. if '+' is mapped to "xxx", we don't want to change it
421
 * into "z40xxx".  However, if the user enters "35x", we want to put all of the
422
 * characters through the mapping code.
423
 *
424
 * Historical practice is a bit muddled here.  (Surprise!)  It always permitted
425
 * mapping digits as long as they weren't the first character of the map, e.g.
426
 * ":map ^A1 xxx" was okay.  It also permitted the mapping of the digits 1-9
427
 * (the digit 0 was a special case as it doesn't indicate the start of a count)
428
 * as the first character of the map, but then ignored those mappings.  While
429
 * it's probably stupid to map digits, vi isn't your mother.
430
 *
431
 * The way this works is that the EC_MAPNODIGIT causes term_key to return the
432
 * end-of-digit without "looking" at the next character, i.e. leaving it as the
433
 * user entered it.  Presumably, the next term_key call will tell us how the
434
 * user wants it handled.
435
 *
436
 * There is one more complication.  Users might map keys to digits, and, as
437
 * it's described above, the commands:
438
 *
439
 *	:map g 1G
440
 *	d2g
441
 *
442
 * would return the keys "d2<end-of-digits>1G", when the user probably wanted
443
 * "d21<end-of-digits>G".  So, if a map starts off with a digit we continue as
444
 * before, otherwise, we pretend we haven't mapped the character, and return
445
 * <end-of-digits>.
446
 *
447
 * Now that that's out of the way, let's talk about Energizer Bunny macros.
448
 * It's easy to create macros that expand to a loop, e.g. map x 3x.  It's
449
 * fairly easy to detect this example, because it's all internal to term_key.
450
 * If we're expanding a macro and it gets big enough, at some point we can
451
 * assume it's looping and kill it.  The examples that are tough are the ones
452
 * where the parser is involved, e.g. map x "ayyx"byy.  We do an expansion
453
 * on 'x', and get "ayyx"byy.  We then return the first 4 characters, and then
454
 * find the looping macro again.  There is no way that we can detect this
455
 * without doing a full parse of the command, because the character that might
456
 * cause the loop (in this case 'x') may be a literal character, e.g. the map
457
 * map x "ayy"xyy"byy is perfectly legal and won't cause a loop.
458
 *
459
 * Historic vi tried to detect looping macros by disallowing obvious cases in
460
 * the map command, maps that that ended with the same letter as they started
461
 * (which wrongly disallowed "map x 'x"), and detecting macros that expanded
462
 * too many times before keys were returned to the command parser.  It didn't
463
 * get many (most?) of the tricky cases right, however, and it was certainly
464
 * possible to create macros that ran forever.  And, even if it did figure out
465
 * what was going on, the user was usually tossed into ex mode.  Finally, any
466
 * changes made before vi realized that the macro was recursing were left in
467
 * place.  We recover gracefully, but the only recourse the user has in an
468
 * infinite macro loop is to interrupt.
469
 *
470
 * !!!
471
 * It is historic practice that mapping characters to themselves as the first
472
 * part of the mapped string was legal, and did not cause infinite loops, i.e.
473
 * ":map! { {^M^T" and ":map n nz." were known to work.  The initial, matching
474
 * characters were returned instead of being remapped.
475
 *
476
 * !!!
477
 * It is also historic practice that the macro "map ] ]]^" caused a single ]
478
 * keypress to behave as the command ]] (the ^ got the map past the vi check
479
 * for "tail recursion").  Conversely, the mapping "map n nn^" went recursive.
480
 * What happened was that, in the historic vi, maps were expanded as the keys
481
 * were retrieved, but not all at once and not centrally.  So, the keypress ]
482
 * pushed ]]^ on the stack, and then the first ] from the stack was passed to
483
 * the ]] command code.  The ]] command then retrieved a key without entering
484
 * the mapping code.  This could bite us anytime a user has a map that depends
485
 * on secondary keys NOT being mapped.  I can't see any possible way to make
486
 * this work in here without the complete abandonment of Rationality Itself.
487
 *
488
 * XXX
489
 * The final issue is recovery.  It would be possible to undo all of the work
490
 * that was done by the macro if we entered a record into the log so that we
491
 * knew when the macro started, and, in fact, this might be worth doing at some
492
 * point.  Given that this might make the log grow unacceptably (consider that
493
 * cursor keys are done with maps), for now we leave any changes made in place.
494
 *
495
 * PUBLIC: int v_event_get(SCR *, EVENT *, int, u_int32_t);
496
 */
497
int
498
v_event_get(SCR *sp, EVENT *argp, int timeout, u_int32_t flags)
499
{
500
	EVENT *evp, ev;
501
	GS *gp;
502
	SEQ *qp;
503
	int init_nomap, ispartial, istimeout, remap_cnt;
504
505
	gp = sp->gp;
506
507
	/* If simply checking for interrupts, argp may be NULL. */
508
	if (argp == NULL)
509
		argp = &ev;
510
511
retry:	istimeout = remap_cnt = 0;
512
513
	/*
514
	 * If the queue isn't empty and we're timing out for characters,
515
	 * return immediately.
516
	 */
517
	if (gp->i_cnt != 0 && LF_ISSET(EC_TIMEOUT))
518
		return (0);
519
520
	/*
521
	 * If the queue is empty, we're checking for interrupts, or we're
522
	 * timing out for characters, get more events.
523
	 */
524
	if (gp->i_cnt == 0 || LF_ISSET(EC_INTERRUPT | EC_TIMEOUT)) {
525
		/*
526
		 * If we're reading new characters, check any scripting
527
		 * windows for input.
528
		 */
529
		if (F_ISSET(gp, G_SCRWIN) && sscr_input(sp))
530
			return (1);
531
loop:		if (gp->scr_event(sp, argp,
532
		    LF_ISSET(EC_INTERRUPT | EC_QUOTED | EC_RAW), timeout))
533
			return (1);
534
		switch (argp->e_event) {
535
		case E_ERR:
536
		case E_SIGHUP:
537
		case E_SIGTERM:
538
			/*
539
			 * Fatal conditions cause the file to be synced to
540
			 * disk immediately.
541
			 */
542
			v_sync(sp, RCV_ENDSESSION | RCV_PRESERVE |
543
			    (argp->e_event == E_SIGTERM ? 0: RCV_EMAIL));
544
			return (1);
545
		case E_TIMEOUT:
546
			istimeout = 1;
547
			break;
548
		case E_INTERRUPT:
549
			/* Set the global interrupt flag. */
550
			F_SET(sp->gp, G_INTERRUPTED);
551
552
			/*
553
			 * If the caller was interested in interrupts, return
554
			 * immediately.
555
			 */
556
			if (LF_ISSET(EC_INTERRUPT))
557
				return (0);
558
			goto append;
559
		default:
560
append:			if (v_event_append(sp, argp))
561
				return (1);
562
			break;
563
		}
564
	}
565
566
	/*
567
	 * If the caller was only interested in interrupts or timeouts, return
568
	 * immediately.  (We may have gotten characters, and that's okay, they
569
	 * were queued up for later use.)
570
	 */
571
	if (LF_ISSET(EC_INTERRUPT | EC_TIMEOUT))
572
		return (0);
573
574
newmap:	evp = &gp->i_event[gp->i_next];
575
576
	/*
577
	 * If the next event in the queue isn't a character event, return
578
	 * it, we're done.
579
	 */
580
	if (evp->e_event != E_CHARACTER) {
581
		*argp = *evp;
582
		QREM(1);
583
		return (0);
584
	}
585
586
	/*
587
	 * If the key isn't mappable because:
588
	 *
589
	 *	+ ... the timeout has expired
590
	 *	+ ... it's not a mappable key
591
	 *	+ ... neither the command or input map flags are set
592
	 *	+ ... there are no maps that can apply to it
593
	 *
594
	 * return it forthwith.
595
	 */
596
	if (istimeout || F_ISSET(&evp->e_ch, CH_NOMAP) ||
597
	    !LF_ISSET(EC_MAPCOMMAND | EC_MAPINPUT) ||
598
	    (evp->e_c < MAX_BIT_SEQ && !bit_test(gp->seqb, evp->e_c)))
599
		goto nomap;
600
601
	/* Search the map. */
602
	qp = seq_find(sp, NULL, evp, NULL, gp->i_cnt,
603
	    LF_ISSET(EC_MAPCOMMAND) ? SEQ_COMMAND : SEQ_INPUT, &ispartial);
604
605
	/*
606
	 * If get a partial match, get more characters and retry the map.
607
	 * If time out without further characters, return the characters
608
	 * unmapped.
609
	 *
610
	 * !!!
611
	 * <escape> characters are a problem.  Cursor keys start with <escape>
612
	 * characters, so there's almost always a map in place that begins with
613
	 * an <escape> character.  If we timeout <escape> keys in the same way
614
	 * that we timeout other keys, the user will get a noticeable pause as
615
	 * they enter <escape> to terminate input mode.  If key timeout is set
616
	 * for a slow link, users will get an even longer pause.  Nvi used to
617
	 * simply timeout <escape> characters at 1/10th of a second, but this
618
	 * loses over PPP links where the latency is greater than 100Ms.
619
	 */
620
	if (ispartial) {
621
		if (O_ISSET(sp, O_TIMEOUT))
622
			timeout = (evp->e_value == K_ESCAPE ?
623
			    O_VAL(sp, O_ESCAPETIME) :
624
			    O_VAL(sp, O_KEYTIME)) * 100;
625
		else
626
			timeout = 0;
627
		goto loop;
628
	}
629
630
	/* If no map, return the character. */
631
	if (qp == NULL) {
632
nomap:		if (!isdigit(evp->e_c) && LF_ISSET(EC_MAPNODIGIT))
633
			goto not_digit;
634
		*argp = *evp;
635
		QREM(1);
636
		return (0);
637
	}
638
639
	/*
640
	 * If looking for the end of a digit string, and the first character
641
	 * of the map is it, pretend we haven't seen the character.
642
	 */
643
	if (LF_ISSET(EC_MAPNODIGIT) &&
644
	    qp->output != NULL && !isdigit(qp->output[0])) {
645
not_digit:	argp->e_c = CH_NOT_DIGIT;
646
		argp->e_value = K_NOTUSED;
647
		argp->e_event = E_CHARACTER;
648
		F_INIT(&argp->e_ch, 0);
649
		return (0);
650
	}
651
652
	/* Find out if the initial segments are identical. */
653
	init_nomap = !e_memcmp(qp->output, &gp->i_event[gp->i_next], qp->ilen);
654
655
	/* Delete the mapped characters from the queue. */
656
	QREM(qp->ilen);
657
658
	/* If keys mapped to nothing, go get more. */
659
	if (qp->output == NULL)
660
		goto retry;
661
662
	/* If remapping characters... */
663
	if (O_ISSET(sp, O_REMAP)) {
664
		/*
665
		 * Periodically check for interrupts.  Always check the first
666
		 * time through, because it's possible to set up a map that
667
		 * will return a character every time, but will expand to more,
668
		 * e.g. "map! a aaaa" will always return a 'a', but we'll never
669
		 * get anywhere useful.
670
		 */
671
		if ((++remap_cnt == 1 || remap_cnt % 10 == 0) &&
672
		    (gp->scr_event(sp, &ev,
673
		    EC_INTERRUPT, 0) || ev.e_event == E_INTERRUPT)) {
674
			F_SET(sp->gp, G_INTERRUPTED);
675
			argp->e_event = E_INTERRUPT;
676
			return (0);
677
		}
678
679
		/*
680
		 * If an initial part of the characters mapped, they are not
681
		 * further remapped -- return the first one.  Push the rest
682
		 * of the characters, or all of the characters if no initial
683
		 * part mapped, back on the queue.
684
		 */
685
		if (init_nomap) {
686
			if (v_event_push(sp, NULL, qp->output + qp->ilen,
687
			    qp->olen - qp->ilen, CH_MAPPED))
688
				return (1);
689
			if (v_event_push(sp, NULL,
690
			    qp->output, qp->ilen, CH_NOMAP | CH_MAPPED))
691
				return (1);
692
			evp = &gp->i_event[gp->i_next];
693
			goto nomap;
694
		}
695
		if (v_event_push(sp, NULL, qp->output, qp->olen, CH_MAPPED))
696
			return (1);
697
		goto newmap;
698
	}
699
700
	/* Else, push the characters on the queue and return one. */
701
	if (v_event_push(sp, NULL, qp->output, qp->olen, CH_MAPPED | CH_NOMAP))
702
		return (1);
703
704
	goto nomap;
705
}
706
707
/*
708
 * v_sync --
709
 *	Walk the screen lists, sync'ing files to their backup copies.
710
 */
711
static void
712
v_sync(SCR *sp, int flags)
713
{
714
	GS *gp;
715
716
	gp = sp->gp;
717
	TAILQ_FOREACH(sp, &gp->dq, q)
718
		rcv_sync(sp, flags);
719
	TAILQ_FOREACH(sp, &gp->hq, q)
720
		rcv_sync(sp, flags);
721
}
722
723
/*
724
 * v_event_err --
725
 *	Unexpected event.
726
 *
727
 * PUBLIC: void v_event_err(SCR *, EVENT *);
728
 */
729
void
730
v_event_err(SCR *sp, EVENT *evp)
731
{
732
	switch (evp->e_event) {
733
	case E_CHARACTER:
734
		msgq(sp, M_ERR, "Unexpected character event");
735
		break;
736
	case E_EOF:
737
		msgq(sp, M_ERR, "Unexpected end-of-file event");
738
		break;
739
	case E_INTERRUPT:
740
		msgq(sp, M_ERR, "Unexpected interrupt event");
741
		break;
742
	case E_QUIT:
743
		msgq(sp, M_ERR, "Unexpected quit event");
744
		break;
745
	case E_REPAINT:
746
		msgq(sp, M_ERR, "Unexpected repaint event");
747
		break;
748
	case E_STRING:
749
		msgq(sp, M_ERR, "Unexpected string event");
750
		break;
751
	case E_TIMEOUT:
752
		msgq(sp, M_ERR, "Unexpected timeout event");
753
		break;
754
	case E_WRESIZE:
755
		msgq(sp, M_ERR, "Unexpected resize event");
756
		break;
757
	case E_WRITE:
758
		msgq(sp, M_ERR, "Unexpected write event");
759
		break;
760
761
	/*
762
	 * Theoretically, none of these can occur, as they're handled at the
763
	 * top editor level.
764
	 */
765
	case E_ERR:
766
	case E_SIGHUP:
767
	case E_SIGTERM:
768
	default:
769
		abort();
770
	}
771
772
	/* Free any allocated memory. */
773
	free(evp->e_asp);
774
}
775
776
/*
777
 * v_event_flush --
778
 *	Flush any flagged keys, returning if any keys were flushed.
779
 *
780
 * PUBLIC: int v_event_flush(SCR *, u_int);
781
 */
782
int
783
v_event_flush(SCR *sp, u_int flags)
784
{
785
	GS *gp;
786
	int rval;
787
788
	for (rval = 0, gp = sp->gp; gp->i_cnt != 0 &&
789
	    F_ISSET(&gp->i_event[gp->i_next].e_ch, flags); rval = 1)
790
		QREM(1);
791
	return (rval);
792
}
793
794
/*
795
 * v_event_grow --
796
 *	Grow the terminal queue.
797
 */
798
static int
799
v_event_grow(SCR *sp, int add)
800
{
801
	GS *gp;
802
	size_t new_nelem, olen;
803
804
	gp = sp->gp;
805
	new_nelem = gp->i_nelem + add;
806
	olen = gp->i_nelem * sizeof(gp->i_event[0]);
807
	BINC_RET(sp, gp->i_event, olen, new_nelem * sizeof(gp->i_event[0]));
808
	gp->i_nelem = olen / sizeof(gp->i_event[0]);
809
	return (0);
810
}
811
812
/*
813
 * v_key_cmp --
814
 *	Compare two keys for sorting.
815
 */
816
static int
817
v_key_cmp(const void *ap, const void *bp)
818
{
819
	return (((KEYLIST *)ap)->ch - ((KEYLIST *)bp)->ch);
820
}