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/* $OpenBSD: v_word.c,v 1.7 2014/11/12 04:28:41 bentley Exp $ */ |
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/*- |
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* Copyright (c) 1992, 1993, 1994 |
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* The Regents of the University of California. All rights reserved. |
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* Copyright (c) 1992, 1993, 1994, 1995, 1996 |
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* Keith Bostic. All rights reserved. |
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* |
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* See the LICENSE file for redistribution information. |
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*/ |
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#include "config.h" |
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#include <sys/types.h> |
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#include <sys/queue.h> |
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#include <sys/time.h> |
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#include <bitstring.h> |
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#include <ctype.h> |
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#include <limits.h> |
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#include <stdio.h> |
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#include "../common/common.h" |
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#include "vi.h" |
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/* |
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* There are two types of "words". Bigwords are easy -- groups of anything |
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* delimited by whitespace. Normal words are trickier. They are either a |
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* group of characters, numbers and underscores, or a group of anything but, |
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* delimited by whitespace. When for a word, if you're in whitespace, it's |
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* easy, just remove the whitespace and go to the beginning or end of the |
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* word. Otherwise, figure out if the next character is in a different group. |
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* If it is, go to the beginning or end of that group, otherwise, go to the |
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* beginning or end of the current group. The historic version of vi didn't |
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* get this right, so, for example, there were cases where "4e" was not the |
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* same as "eeee" -- in particular, single character words, and commands that |
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* began in whitespace were almost always handled incorrectly. To get it right |
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* you have to resolve the cursor after each search so that the look-ahead to |
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* figure out what type of "word" the cursor is in will be correct. |
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* |
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* Empty lines, and lines that consist of only white-space characters count |
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* as a single word, and the beginning and end of the file counts as an |
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* infinite number of words. |
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* |
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* Movements associated with commands are different than movement commands. |
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* For example, in "abc def", with the cursor on the 'a', "cw" is from |
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* 'a' to 'c', while "w" is from 'a' to 'd'. In general, trailing white |
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* space is discarded from the change movement. Another example is that, |
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* in the same string, a "cw" on any white space character replaces that |
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* single character, and nothing else. Ain't nothin' in here that's easy. |
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* |
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* One historic note -- in the original vi, the 'w', 'W' and 'B' commands |
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* would treat groups of empty lines as individual words, i.e. the command |
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* would move the cursor to each new empty line. The 'e' and 'E' commands |
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* would treat groups of empty lines as a single word, i.e. the first use |
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* would move past the group of lines. The 'b' command would just beep at |
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* you, or, if you did it from the start of the line as part of a motion |
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* command, go absolutely nuts. If the lines contained only white-space |
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* characters, the 'w' and 'W' commands would just beep at you, and the 'B', |
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* 'b', 'E' and 'e' commands would treat the group as a single word, and |
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* the 'B' and 'b' commands will treat the lines as individual words. This |
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* implementation treats all of these cases as a single white-space word. |
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*/ |
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enum which {BIGWORD, LITTLEWORD}; |
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static int bword(SCR *, VICMD *, enum which); |
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static int eword(SCR *, VICMD *, enum which); |
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static int fword(SCR *, VICMD *, enum which); |
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/* |
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* v_wordW -- [count]W |
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* Move forward a bigword at a time. |
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* |
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* PUBLIC: int v_wordW(SCR *, VICMD *); |
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*/ |
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int |
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v_wordW(SCR *sp, VICMD *vp) |
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{ |
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return (fword(sp, vp, BIGWORD)); |
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} |
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/* |
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* v_wordw -- [count]w |
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* Move forward a word at a time. |
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* |
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* PUBLIC: int v_wordw(SCR *, VICMD *); |
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*/ |
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int |
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v_wordw(SCR *sp, VICMD *vp) |
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{ |
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return (fword(sp, vp, LITTLEWORD)); |
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} |
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/* |
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* fword -- |
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* Move forward by words. |
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*/ |
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static int |
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fword(SCR *sp, VICMD *vp, enum which type) |
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{ |
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enum { INWORD, NOTWORD } state; |
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VCS cs; |
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u_long cnt; |
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cnt = F_ISSET(vp, VC_C1SET) ? vp->count : 1; |
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cs.cs_lno = vp->m_start.lno; |
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cs.cs_cno = vp->m_start.cno; |
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if (cs_init(sp, &cs)) |
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return (1); |
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/* |
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* If in white-space: |
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* If the count is 1, and it's a change command, we're done. |
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* Else, move to the first non-white-space character, which |
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* counts as a single word move. If it's a motion command, |
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* don't move off the end of the line. |
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*/ |
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if (cs.cs_flags == CS_EMP || (cs.cs_flags == 0 && isblank(cs.cs_ch))) { |
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if (ISMOTION(vp) && cs.cs_flags != CS_EMP && cnt == 1) { |
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if (ISCMD(vp->rkp, 'c')) |
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return (0); |
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if (ISCMD(vp->rkp, 'd') || ISCMD(vp->rkp, 'y')) { |
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if (cs_fspace(sp, &cs)) |
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return (1); |
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goto ret; |
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} |
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} |
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if (cs_fblank(sp, &cs)) |
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return (1); |
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--cnt; |
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} |
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/* |
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* Cyclically move to the next word -- this involves skipping |
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* over word characters and then any trailing non-word characters. |
137 |
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* Note, for the 'w' command, the definition of a word keeps |
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* switching. |
139 |
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*/ |
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if (type == BIGWORD) |
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while (cnt--) { |
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for (;;) { |
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if (cs_next(sp, &cs)) |
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return (1); |
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if (cs.cs_flags == CS_EOF) |
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goto ret; |
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if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
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break; |
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} |
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/* |
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* If a motion command and we're at the end of the |
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* last word, we're done. Delete and yank eat any |
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* trailing blanks, but we don't move off the end |
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* of the line regardless. |
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*/ |
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if (cnt == 0 && ISMOTION(vp)) { |
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if ((ISCMD(vp->rkp, 'd') || |
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ISCMD(vp->rkp, 'y')) && |
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cs_fspace(sp, &cs)) |
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return (1); |
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break; |
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} |
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/* Eat whitespace characters. */ |
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if (cs_fblank(sp, &cs)) |
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return (1); |
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if (cs.cs_flags == CS_EOF) |
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goto ret; |
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} |
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else |
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while (cnt--) { |
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state = cs.cs_flags == 0 && |
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inword(cs.cs_ch) ? INWORD : NOTWORD; |
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for (;;) { |
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if (cs_next(sp, &cs)) |
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return (1); |
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if (cs.cs_flags == CS_EOF) |
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goto ret; |
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if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
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break; |
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if (state == INWORD) { |
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if (!inword(cs.cs_ch)) |
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break; |
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} else |
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if (inword(cs.cs_ch)) |
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break; |
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} |
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/* See comment above. */ |
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if (cnt == 0 && ISMOTION(vp)) { |
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if ((ISCMD(vp->rkp, 'd') || |
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ISCMD(vp->rkp, 'y')) && |
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cs_fspace(sp, &cs)) |
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return (1); |
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break; |
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} |
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197 |
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/* Eat whitespace characters. */ |
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if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
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if (cs_fblank(sp, &cs)) |
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return (1); |
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if (cs.cs_flags == CS_EOF) |
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goto ret; |
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} |
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/* |
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* If we didn't move, we must be at EOF. |
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* |
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* !!! |
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* That's okay for motion commands, however. |
210 |
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*/ |
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ret: if (!ISMOTION(vp) && |
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cs.cs_lno == vp->m_start.lno && cs.cs_cno == vp->m_start.cno) { |
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v_eof(sp, &vp->m_start); |
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return (1); |
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} |
216 |
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217 |
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/* Adjust the end of the range for motion commands. */ |
218 |
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vp->m_stop.lno = cs.cs_lno; |
219 |
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vp->m_stop.cno = cs.cs_cno; |
220 |
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if (ISMOTION(vp) && cs.cs_flags == 0) |
221 |
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--vp->m_stop.cno; |
222 |
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223 |
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/* |
224 |
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* Non-motion commands move to the end of the range. Delete |
225 |
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* and yank stay at the start, ignore others. |
226 |
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*/ |
227 |
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vp->m_final = ISMOTION(vp) ? vp->m_start : vp->m_stop; |
228 |
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return (0); |
229 |
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} |
230 |
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231 |
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/* |
232 |
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* v_wordE -- [count]E |
233 |
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* Move forward to the end of the bigword. |
234 |
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* |
235 |
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* PUBLIC: int v_wordE(SCR *, VICMD *); |
236 |
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*/ |
237 |
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int |
238 |
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v_wordE(SCR *sp, VICMD *vp) |
239 |
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{ |
240 |
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return (eword(sp, vp, BIGWORD)); |
241 |
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} |
242 |
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243 |
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/* |
244 |
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* v_worde -- [count]e |
245 |
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* Move forward to the end of the word. |
246 |
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* |
247 |
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* PUBLIC: int v_worde(SCR *, VICMD *); |
248 |
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*/ |
249 |
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int |
250 |
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v_worde(SCR *sp, VICMD *vp) |
251 |
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{ |
252 |
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return (eword(sp, vp, LITTLEWORD)); |
253 |
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} |
254 |
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255 |
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/* |
256 |
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* eword -- |
257 |
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* Move forward to the end of the word. |
258 |
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*/ |
259 |
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static int |
260 |
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eword(SCR *sp, VICMD *vp, enum which type) |
261 |
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{ |
262 |
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enum { INWORD, NOTWORD } state; |
263 |
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VCS cs; |
264 |
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u_long cnt; |
265 |
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|
266 |
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cnt = F_ISSET(vp, VC_C1SET) ? vp->count : 1; |
267 |
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cs.cs_lno = vp->m_start.lno; |
268 |
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cs.cs_cno = vp->m_start.cno; |
269 |
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if (cs_init(sp, &cs)) |
270 |
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return (1); |
271 |
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|
272 |
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/* |
273 |
|
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* !!! |
274 |
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* If in whitespace, or the next character is whitespace, move past |
275 |
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* it. (This doesn't count as a word move.) Stay at the character |
276 |
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* past the current one, it sets word "state" for the 'e' command. |
277 |
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*/ |
278 |
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if (cs.cs_flags == 0 && !isblank(cs.cs_ch)) { |
279 |
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if (cs_next(sp, &cs)) |
280 |
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return (1); |
281 |
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if (cs.cs_flags == 0 && !isblank(cs.cs_ch)) |
282 |
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goto start; |
283 |
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} |
284 |
|
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if (cs_fblank(sp, &cs)) |
285 |
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return (1); |
286 |
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|
287 |
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/* |
288 |
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* Cyclically move to the next word -- this involves skipping |
289 |
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|
* over word characters and then any trailing non-word characters. |
290 |
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|
* Note, for the 'e' command, the definition of a word keeps |
291 |
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* switching. |
292 |
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*/ |
293 |
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start: if (type == BIGWORD) |
294 |
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while (cnt--) { |
295 |
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for (;;) { |
296 |
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if (cs_next(sp, &cs)) |
297 |
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return (1); |
298 |
|
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if (cs.cs_flags == CS_EOF) |
299 |
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goto ret; |
300 |
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if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
301 |
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break; |
302 |
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} |
303 |
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/* |
304 |
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* When we reach the start of the word after the last |
305 |
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* word, we're done. If we changed state, back up one |
306 |
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* to the end of the previous word. |
307 |
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*/ |
308 |
|
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if (cnt == 0) { |
309 |
|
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if (cs.cs_flags == 0 && cs_prev(sp, &cs)) |
310 |
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return (1); |
311 |
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break; |
312 |
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} |
313 |
|
|
|
314 |
|
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/* Eat whitespace characters. */ |
315 |
|
|
if (cs_fblank(sp, &cs)) |
316 |
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return (1); |
317 |
|
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if (cs.cs_flags == CS_EOF) |
318 |
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goto ret; |
319 |
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} |
320 |
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else |
321 |
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while (cnt--) { |
322 |
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state = cs.cs_flags == 0 && |
323 |
|
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inword(cs.cs_ch) ? INWORD : NOTWORD; |
324 |
|
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for (;;) { |
325 |
|
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if (cs_next(sp, &cs)) |
326 |
|
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return (1); |
327 |
|
|
if (cs.cs_flags == CS_EOF) |
328 |
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goto ret; |
329 |
|
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if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
330 |
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break; |
331 |
|
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if (state == INWORD) { |
332 |
|
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if (!inword(cs.cs_ch)) |
333 |
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break; |
334 |
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} else |
335 |
|
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if (inword(cs.cs_ch)) |
336 |
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break; |
337 |
|
|
} |
338 |
|
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/* See comment above. */ |
339 |
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if (cnt == 0) { |
340 |
|
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if (cs.cs_flags == 0 && cs_prev(sp, &cs)) |
341 |
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return (1); |
342 |
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break; |
343 |
|
|
} |
344 |
|
|
|
345 |
|
|
/* Eat whitespace characters. */ |
346 |
|
|
if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
347 |
|
|
if (cs_fblank(sp, &cs)) |
348 |
|
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return (1); |
349 |
|
|
if (cs.cs_flags == CS_EOF) |
350 |
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goto ret; |
351 |
|
|
} |
352 |
|
|
|
353 |
|
|
/* |
354 |
|
|
* If we didn't move, we must be at EOF. |
355 |
|
|
* |
356 |
|
|
* !!! |
357 |
|
|
* That's okay for motion commands, however. |
358 |
|
|
*/ |
359 |
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|
ret: if (!ISMOTION(vp) && |
360 |
|
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cs.cs_lno == vp->m_start.lno && cs.cs_cno == vp->m_start.cno) { |
361 |
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v_eof(sp, &vp->m_start); |
362 |
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return (1); |
363 |
|
|
} |
364 |
|
|
|
365 |
|
|
/* Set the end of the range for motion commands. */ |
366 |
|
|
vp->m_stop.lno = cs.cs_lno; |
367 |
|
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vp->m_stop.cno = cs.cs_cno; |
368 |
|
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|
369 |
|
|
/* |
370 |
|
|
* Non-motion commands move to the end of the range. |
371 |
|
|
* Delete and yank stay at the start, ignore others. |
372 |
|
|
*/ |
373 |
|
|
vp->m_final = ISMOTION(vp) ? vp->m_start : vp->m_stop; |
374 |
|
|
return (0); |
375 |
|
|
} |
376 |
|
|
|
377 |
|
|
/* |
378 |
|
|
* v_WordB -- [count]B |
379 |
|
|
* Move backward a bigword at a time. |
380 |
|
|
* |
381 |
|
|
* PUBLIC: int v_wordB(SCR *, VICMD *); |
382 |
|
|
*/ |
383 |
|
|
int |
384 |
|
|
v_wordB(SCR *sp, VICMD *vp) |
385 |
|
|
{ |
386 |
|
|
return (bword(sp, vp, BIGWORD)); |
387 |
|
|
} |
388 |
|
|
|
389 |
|
|
/* |
390 |
|
|
* v_wordb -- [count]b |
391 |
|
|
* Move backward a word at a time. |
392 |
|
|
* |
393 |
|
|
* PUBLIC: int v_wordb(SCR *, VICMD *); |
394 |
|
|
*/ |
395 |
|
|
int |
396 |
|
|
v_wordb(SCR *sp, VICMD *vp) |
397 |
|
|
{ |
398 |
|
|
return (bword(sp, vp, LITTLEWORD)); |
399 |
|
|
} |
400 |
|
|
|
401 |
|
|
/* |
402 |
|
|
* bword -- |
403 |
|
|
* Move backward by words. |
404 |
|
|
*/ |
405 |
|
|
static int |
406 |
|
|
bword(SCR *sp, VICMD *vp, enum which type) |
407 |
|
|
{ |
408 |
|
|
enum { INWORD, NOTWORD } state; |
409 |
|
|
VCS cs; |
410 |
|
|
u_long cnt; |
411 |
|
|
|
412 |
|
|
cnt = F_ISSET(vp, VC_C1SET) ? vp->count : 1; |
413 |
|
|
cs.cs_lno = vp->m_start.lno; |
414 |
|
|
cs.cs_cno = vp->m_start.cno; |
415 |
|
|
if (cs_init(sp, &cs)) |
416 |
|
|
return (1); |
417 |
|
|
|
418 |
|
|
/* |
419 |
|
|
* !!! |
420 |
|
|
* If in whitespace, or the previous character is whitespace, move |
421 |
|
|
* past it. (This doesn't count as a word move.) Stay at the |
422 |
|
|
* character before the current one, it sets word "state" for the |
423 |
|
|
* 'b' command. |
424 |
|
|
*/ |
425 |
|
|
if (cs.cs_flags == 0 && !isblank(cs.cs_ch)) { |
426 |
|
|
if (cs_prev(sp, &cs)) |
427 |
|
|
return (1); |
428 |
|
|
if (cs.cs_flags == 0 && !isblank(cs.cs_ch)) |
429 |
|
|
goto start; |
430 |
|
|
} |
431 |
|
|
if (cs_bblank(sp, &cs)) |
432 |
|
|
return (1); |
433 |
|
|
|
434 |
|
|
/* |
435 |
|
|
* Cyclically move to the beginning of the previous word -- this |
436 |
|
|
* involves skipping over word characters and then any trailing |
437 |
|
|
* non-word characters. Note, for the 'b' command, the definition |
438 |
|
|
* of a word keeps switching. |
439 |
|
|
*/ |
440 |
|
|
start: if (type == BIGWORD) |
441 |
|
|
while (cnt--) { |
442 |
|
|
for (;;) { |
443 |
|
|
if (cs_prev(sp, &cs)) |
444 |
|
|
return (1); |
445 |
|
|
if (cs.cs_flags == CS_SOF) |
446 |
|
|
goto ret; |
447 |
|
|
if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
448 |
|
|
break; |
449 |
|
|
} |
450 |
|
|
/* |
451 |
|
|
* When we reach the end of the word before the last |
452 |
|
|
* word, we're done. If we changed state, move forward |
453 |
|
|
* one to the end of the next word. |
454 |
|
|
*/ |
455 |
|
|
if (cnt == 0) { |
456 |
|
|
if (cs.cs_flags == 0 && cs_next(sp, &cs)) |
457 |
|
|
return (1); |
458 |
|
|
break; |
459 |
|
|
} |
460 |
|
|
|
461 |
|
|
/* Eat whitespace characters. */ |
462 |
|
|
if (cs_bblank(sp, &cs)) |
463 |
|
|
return (1); |
464 |
|
|
if (cs.cs_flags == CS_SOF) |
465 |
|
|
goto ret; |
466 |
|
|
} |
467 |
|
|
else |
468 |
|
|
while (cnt--) { |
469 |
|
|
state = cs.cs_flags == 0 && |
470 |
|
|
inword(cs.cs_ch) ? INWORD : NOTWORD; |
471 |
|
|
for (;;) { |
472 |
|
|
if (cs_prev(sp, &cs)) |
473 |
|
|
return (1); |
474 |
|
|
if (cs.cs_flags == CS_SOF) |
475 |
|
|
goto ret; |
476 |
|
|
if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
477 |
|
|
break; |
478 |
|
|
if (state == INWORD) { |
479 |
|
|
if (!inword(cs.cs_ch)) |
480 |
|
|
break; |
481 |
|
|
} else |
482 |
|
|
if (inword(cs.cs_ch)) |
483 |
|
|
break; |
484 |
|
|
} |
485 |
|
|
/* See comment above. */ |
486 |
|
|
if (cnt == 0) { |
487 |
|
|
if (cs.cs_flags == 0 && cs_next(sp, &cs)) |
488 |
|
|
return (1); |
489 |
|
|
break; |
490 |
|
|
} |
491 |
|
|
|
492 |
|
|
/* Eat whitespace characters. */ |
493 |
|
|
if (cs.cs_flags != 0 || isblank(cs.cs_ch)) |
494 |
|
|
if (cs_bblank(sp, &cs)) |
495 |
|
|
return (1); |
496 |
|
|
if (cs.cs_flags == CS_SOF) |
497 |
|
|
goto ret; |
498 |
|
|
} |
499 |
|
|
|
500 |
|
|
/* If we didn't move, we must be at SOF. */ |
501 |
|
|
ret: if (cs.cs_lno == vp->m_start.lno && cs.cs_cno == vp->m_start.cno) { |
502 |
|
|
v_sof(sp, &vp->m_start); |
503 |
|
|
return (1); |
504 |
|
|
} |
505 |
|
|
|
506 |
|
|
/* Set the end of the range for motion commands. */ |
507 |
|
|
vp->m_stop.lno = cs.cs_lno; |
508 |
|
|
vp->m_stop.cno = cs.cs_cno; |
509 |
|
|
|
510 |
|
|
/* |
511 |
|
|
* All commands move to the end of the range. Motion commands |
512 |
|
|
* adjust the starting point to the character before the current |
513 |
|
|
* one. |
514 |
|
|
* |
515 |
|
|
* !!! |
516 |
|
|
* The historic vi didn't get this right -- the `yb' command yanked |
517 |
|
|
* the right stuff and even updated the cursor value, but the cursor |
518 |
|
|
* was not actually updated on the screen. |
519 |
|
|
*/ |
520 |
|
|
vp->m_final = vp->m_stop; |
521 |
|
|
if (ISMOTION(vp)) |
522 |
|
|
--vp->m_start.cno; |
523 |
|
|
return (0); |
524 |
|
|
} |