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    /*	$OpenBSD: k_cosl.c,v 1.2 2017/01/21 08:29:13 krw Exp $	*/  | 
    
    
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    /* From: @(#)k_cos.c 1.3 95/01/18 */  | 
    
    
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    /*  | 
    
    
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     * ====================================================  | 
    
    
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     * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.  | 
    
    
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     * Copyright (c) 2008 Steven G. Kargl, David Schultz, Bruce D. Evans.  | 
    
    
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     *  | 
    
    
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     * Developed at SunSoft, a Sun Microsystems, Inc. business.  | 
    
    
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     * Permission to use, copy, modify, and distribute this  | 
    
    
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     * software is freely granted, provided that this notice  | 
    
    
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     * is preserved.  | 
    
    
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     * ====================================================  | 
    
    
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     */  | 
    
    
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    /*  | 
    
    
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     * ld80 version of k_cos.c.  See ../k_cos.c for most comments.  | 
    
    
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     */  | 
    
    
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    #include "math_private.h"  | 
    
    
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    /*  | 
    
    
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     * Domain [-0.7854, 0.7854], range ~[-2.43e-23, 2.425e-23]:  | 
    
    
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     * |cos(x) - c(x)| < 2**-75.1  | 
    
    
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     *  | 
    
    
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     * The coefficients of c(x) were generated by a pari-gp script using  | 
    
    
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     * a Remez algorithm that searches for the best higher coefficients  | 
    
    
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     * after rounding leading coefficients to a specified precision.  | 
    
    
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     *  | 
    
    
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     * Simpler methods like Chebyshev or basic Remez barely suffice for  | 
    
    
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     * cos() in 64-bit precision, because we want the coefficient of x^2  | 
    
    
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     * to be precisely -0.5 so that multiplying by it is exact, and plain  | 
    
    
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     * rounding of the coefficients of a good polynomial approximation only  | 
    
    
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     * gives this up to about 64-bit precision.  Plain rounding also gives  | 
    
    
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     * a mediocre approximation for the coefficient of x^4, but a rounding  | 
    
    
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     * error of 0.5 ulps for this coefficient would only contribute ~0.01  | 
    
    
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     * ulps to the final error, so this is unimportant.  Rounding errors in  | 
    
    
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     * higher coefficients are even less important.  | 
    
    
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     *  | 
    
    
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     * In fact, coefficients above the x^4 one only need to have 53-bit  | 
    
    
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     * precision, and this is more efficient.  We get this optimization  | 
    
    
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     * almost for free from the complications needed to search for the best  | 
    
    
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     * higher coefficients.  | 
    
    
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     */  | 
    
    
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    static const double  | 
    
    
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    one = 1.0;  | 
    
    
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    #if defined(__amd64__) || defined(__i386__)  | 
    
    
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    /* Long double constants are slow on these arches, and broken on i386. */  | 
    
    
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    static const volatile double  | 
    
    
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    C1hi = 0.041666666666666664,		/*  0x15555555555555.0p-57 */  | 
    
    
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    C1lo = 2.2598839032744733e-18;		/*  0x14d80000000000.0p-111 */  | 
    
    
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    #define	C1	((long double)C1hi + C1lo)  | 
    
    
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    #else  | 
    
    
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    static const long double  | 
    
    
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    C1 =  0.0416666666666666666136L;	/*  0xaaaaaaaaaaaaaa9b.0p-68 */  | 
    
    
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    #endif  | 
    
    
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    static const double  | 
    
    
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    C2 = -0.0013888888888888874,		/* -0x16c16c16c16c10.0p-62 */  | 
    
    
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    C3 =  0.000024801587301571716,		/*  0x1a01a01a018e22.0p-68 */  | 
    
    
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    C4 = -0.00000027557319215507120,	/* -0x127e4fb7602f22.0p-74 */  | 
    
    
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    C5 =  0.0000000020876754400407278,	/*  0x11eed8caaeccf1.0p-81 */  | 
    
    
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    C6 = -1.1470297442401303e-11,		/* -0x19393412bd1529.0p-89 */  | 
    
    
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    C7 =  4.7383039476436467e-14;		/*  0x1aac9d9af5c43e.0p-97 */  | 
    
    
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    long double  | 
    
    
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    __kernel_cosl(long double x, long double y)  | 
    
    
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    { | 
    
    
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    	long double hz,z,r,w;  | 
    
    
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    	z  = x*x;  | 
    
    
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    	r  = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*C7))))));  | 
    
    
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    	hz = 0.5*z;  | 
    
    
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    	w  = one-hz;  | 
    
    
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    	return w + (((one-w)-hz) + (z*r-x*y));  | 
    
    
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    }  |